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Games with Opacity Condition

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Reachability Problems (RP 2009)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 5797))

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Abstract

We describe the class of games with opacity condition, as an adequate model for security aspects of computing systems. We study their theoretical properties, relate them to reachability perfect information games and exploit this relation to discuss a search approach with heuristics, based on the directing-word problem in automata theory.

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© 2009 Springer-Verlag Berlin Heidelberg

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Maubert, B., Pinchinat, S. (2009). Games with Opacity Condition. In: Bournez, O., Potapov, I. (eds) Reachability Problems. RP 2009. Lecture Notes in Computer Science, vol 5797. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-04420-5_16

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  • DOI: https://doi.org/10.1007/978-3-642-04420-5_16

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-04419-9

  • Online ISBN: 978-3-642-04420-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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