Abstract
Context is dodgy - just as the human computer user: hard to predict, erroneous, and probabilistic in nature. Linking the two together i.e. creating context-aware user interfaces (UIs) remains a great challenge in computer science since ubiquitous computing calls for lean, situated, and focused UIs that can be operated on the move or intertwined with primary tasks grabbing the user’s attention. The paper reviews major categories of context that matter at the seam of humans and computers, emphasizing quality issues. Approaches to the marriage of context-awareness and user modeling are highlighted, including our own approach. Both sides of the coin are inspected: the improvement of UIs by means of quality attributed context information and, to a lesser extent, the challenge to convey context quality to the user as part of the interaction.
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Mühlhäuser, M., Hartmann, M. (2009). Interacting with Context. In: Rothermel, K., Fritsch, D., Blochinger, W., Dürr, F. (eds) Quality of Context. QuaCon 2009. Lecture Notes in Computer Science, vol 5786. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-04559-2_1
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DOI: https://doi.org/10.1007/978-3-642-04559-2_1
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