Abstract
This paper describes an animation story generation system called WordsAnime, which uses recycle-based story knowledge. WordsAnime uses the animation database provided by animation consumer-generated media. A user generates a story by repeating the steps of in-putting scenarios and viewing animations. WordsAnime extracts the story knowledge automatically while the user is operating the system. The system presents manual, semi-automatic, and fully automatic modes of creating scenarios using the story knowledge. This paper introduces recycle-based story knowledge and its current state through several trials involving a number of users.
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Sumi, K. (2009). Interactive Storytelling System Using Recycle-Based Story Knowledge. In: Iurgel, I.A., Zagalo, N., Petta, P. (eds) Interactive Storytelling. ICIDS 2009. Lecture Notes in Computer Science, vol 5915. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-10643-9_11
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DOI: https://doi.org/10.1007/978-3-642-10643-9_11
Publisher Name: Springer, Berlin, Heidelberg
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