Abstract
A test installation at IEM Graz realized in the framework of the European Project “Sonic Interaction Design” serves as example to the given issue: transforming a linear novel scene in an interactive sound installation and making it explorable through embodied experience by the use of spatial sound and three-dimensional tracking. Theoretical reflections rely on drama management and perception whilst practical aspects are linked to interfaces and virtual reality.
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© 2009 Springer-Verlag Berlin Heidelberg
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Gampe, J. (2009). Interactive Narration within Audio Augmented Realities. In: Iurgel, I.A., Zagalo, N., Petta, P. (eds) Interactive Storytelling. ICIDS 2009. Lecture Notes in Computer Science, vol 5915. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-10643-9_34
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DOI: https://doi.org/10.1007/978-3-642-10643-9_34
Publisher Name: Springer, Berlin, Heidelberg
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