Abstract
This paper introduces a novel technique to create digital potteries using certain simple-yet-efficient techniques of digital geometry. Given a digital generatrix, the proposed wheel-throwing procedure works with a few primitive integer computations only, wherein lies its strength and novelty. The created digital surface is digitally connected and irreducible when the generatrix is an irreducible digital curve segment, which ensures its successful rendition with a realistic finish, whatsoever may be the zoom factor. Thick-walled potteries can also be created successfully and efficiently using non-monotone digital generatrices to have the final product ultimately resembling a real-life pottery.
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© 2010 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering
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Kumar, G., Sharma, N.K., Bhowmick, P. (2010). Creating Wheel-Thrown Potteries in Digital Space. In: Huang, F., Wang, RC. (eds) Arts and Technology. ArtsIT 2009. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 30. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-11577-6_23
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DOI: https://doi.org/10.1007/978-3-642-11577-6_23
Publisher Name: Springer, Berlin, Heidelberg
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