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Players’ Motivation and EEG Waves Patterns in a Serious Game Environment

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Intelligent Tutoring Systems (ITS 2010)

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 6095))

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Abstract

This study investigated players’ motivation during serious game play. It is based on a theoretical model of motivation (John Keller’s ARCS model of motivation) and EEG measures. Statistical analysis showed a significant increase of motivation during the game. Moreover, results of power spectral analysis showed EEG waves patterns correlated with increase of motivation during different parts of serious game play.

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References

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© 2010 Springer-Verlag Berlin Heidelberg

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Derbali, L., Frasson, C. (2010). Players’ Motivation and EEG Waves Patterns in a Serious Game Environment. In: Aleven, V., Kay, J., Mostow, J. (eds) Intelligent Tutoring Systems. ITS 2010. Lecture Notes in Computer Science, vol 6095. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-13437-1_50

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  • DOI: https://doi.org/10.1007/978-3-642-13437-1_50

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-13436-4

  • Online ISBN: 978-3-642-13437-1

  • eBook Packages: Computer ScienceComputer Science (R0)

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