Skip to main content

Enhancing User Interaction in Virtual Environments through Adaptive Personalized 3D Interaction Techniques

  • Conference paper
User Modeling, Adaptation, and Personalization (UMAP 2010)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6075))

Abstract

Leveraging interactive systems by integrating adaptivity is considered as an important key to accommodate user diversity and enhance user interaction. A virtual environment is a highly interactive system which involves users performing complex tasks using diverse 3D interaction techniques. Adaptivity has not been investigated thoroughly in the context of virtual environments. This PhD research is concerned with embedding intelligence to enhance user interaction in virtual environments (i.e. providing adaptive personalized 3D interaction techniques).

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Bowman, D.A., Chen, J., Wingrave, C.A., Lucas, J., Ray, A., Polys, N.F., Li, Q., Haciahmetoglu, Y., Kim, J.S., Kim, S., Boehringer, R., Ni, T.: New directions in 3d user interfaces. International Journal of Virtual Reality 5(2), 3–14 (2006)

    Google Scholar 

  2. Vanacken, L., Grossman, T., Coninx, K.: Multimodal selection techniques for dense and occluded 3d virtual environments. Int. J. Hum.-Comput. Stud. 67(3), 237–255 (2009)

    Article  Google Scholar 

  3. Octavia, J.R., Raymaekers, C., Coninx, K.: Investigating the possibility of adaptation and personalization in virtual environments. In: Houben, G., McCalla, G., Pianesi, F., Zancanaro, M. (eds.) UMAP 2009. LNCS, vol. 5535, pp. 361–366. Springer, Heidelberg (2009)

    Chapter  Google Scholar 

  4. Octavia, J.R., Raymaekers, C., Coninx, K.: Adaptation in virtual environments: Conceptual framework and user models. Multimedia Tools and Applications Journal, 1–20 (2010) (accepted)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2010 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Octavia, J.R., Coninx, K., Raymaekers, C. (2010). Enhancing User Interaction in Virtual Environments through Adaptive Personalized 3D Interaction Techniques. In: De Bra, P., Kobsa, A., Chin, D. (eds) User Modeling, Adaptation, and Personalization. UMAP 2010. Lecture Notes in Computer Science, vol 6075. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-13470-8_45

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-13470-8_45

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-13469-2

  • Online ISBN: 978-3-642-13470-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics