Skip to main content

Sketch Based Volumetric Clouds

  • Conference paper
Smart Graphics (SG 2010)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 6133))

Included in the following conference series:

  • 1291 Accesses

Abstract

Like many natural phenomenon, clouds are often modeled using procedural methods, which may be difficult for an artist to control. In this paper, a freehand sketching system is proposed to control the modeling of volumetric clouds. Input sketches are used to generate a closed mesh, defining the initial cloud volume. Sketch analysis as well as the elevation at which the cloud is drawn is used to identify the cloud type and then generate a mesh with the appropriate characteristics for the determined cloud type. The cloud volume can then be edited using Boolean operations that allow for addition and removal of material from existing clouds. The proposed modeling system provides an intuitive framework for generating individual clouds and entire cloud fields, while maintaining the interactive rates necessitated by the sketch-based paradigm.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. Cherlin, J.J., Samavati, F., Sousa, M.C., Jorge, J.A.: Sketch-based modeling with few strokes. In: SCCG 2005: Proceedings of the 21st spring conference on Computer graphics, pp. 137–145. ACM, New York (2005)

    Chapter  Google Scholar 

  2. Dobashi, Y., Kaneda, K., Yamashita, H., Okita, T., Nishita, T.: A simple, efficient method for realistic animation of clouds. In: SIGGRAPH 2000: Proceedings of the 27th annual conference on Computer graphics and interactive techniques, pp. 19–28. ACM Press/Addison-Wesley Publishing Co., New York (2000)

    Chapter  Google Scholar 

  3. Dobashi, Y., Kusumoto, K., Nishita, T., Yamamoto, T.: Feedback control of cumuliform cloud formation based on computational fluid dynamics. ACM Trans. Graph. 27(3), 1–8 (2008)

    Article  Google Scholar 

  4. Harris, M.J., Lastra, A.: Real-time cloud rendering. In: Chalmers, A., Rhyne, T.-M. (eds.) EG 2001 Proceedings, vol. 20(3), pp. 76–84. Blackwell Publishing, Malden (2001)

    Google Scholar 

  5. Harris, M.J., Baxter, W.V., Scheuermann, T., Lastra, A.: Simulation of cloud dynamics on graphics hardware. In: HWWS 2003: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware, pp. 92–101. Eurographics Association, Aire-la-Ville (2003)

    Google Scholar 

  6. Igarashi, T., Hughes, J.F.: Smooth meshes for sketch-based freeform modeling. In: I3D 2003: Proceedings of the 2003, symposium on Interactive 3D graphics, pp. 139–142. ACM, New York (2003)

    Chapter  Google Scholar 

  7. Igarashi, T., Matsuoka, S., Tanaka, H.: Teddy: a sketching interface for 3d freeform design. In: SIGGRAPH 1999: Proceedings of the 26th annual conference on Computer graphics and interactive techniques, pp. 409–416. ACM Press/Addison-Wesley Publishing Co., New York (1999)

    Chapter  Google Scholar 

  8. Kindersley, D.: Earth. Dorling Kindersley Ltd. (2003)

    Google Scholar 

  9. Levet, F., Granier, X.: Improved skeleton extraction and surface generation for sketch-based modeling. In: GI 2007: Proceedings of Graphics Interface 2007, pp. 27–33. ACM, New York (2007)

    Chapter  Google Scholar 

  10. Liao, H.-S., Chuang, J.-H., Lin, C.-C.: Efficient rendering of dynamic clouds. In: VRCAI 2004: Proceedings of the 2004, ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, pp. 19–25. ACM, New York (2004)

    Chapter  Google Scholar 

  11. Mori, Y., Igarashi, T.: Plushie: an interactive design system for plush toys. In: SIGGRAPH 2007: ACM SIGGRAPH 2007 papers, p. 45. ACM, New York (2007)

    Google Scholar 

  12. Nishita, T., Dobashi, Y., Nakamae, E.: Display of clouds taking into account multiple anisotropic scattering and sky light. In: SIGGRAPH 1996: Proceedings of the 23rd annual conference on Computer graphics and interactive techniques, pp. 379–386. ACM, New York (1996)

    Chapter  Google Scholar 

  13. Owada, S., Nielsen, F., Nakazawa, K., Igarashi, T.: A sketching interface for modeling the internal structures of 3d shapes. In: SIGGRAPH 2007: ACM SIGGRAPH 2007, courses, p. 38. ACM, New York (2007)

    Google Scholar 

  14. Schpok, J., Simons, J., Ebert, D.S., Hansen, C.: A real-time cloud modeling, rendering, and animation system. In: SCA 2003: Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation, pp. 160–166. Eurographics Association, Aire-la-Ville (2003)

    Google Scholar 

  15. Sealy, G., Novins, K.: Effective volume sampling of solid models using distance measures. In: CGI 1999: Proceedings of the International Conference on Computer Graphics, p. 12. IEEE Computer Society, Washington (1999)

    Chapter  Google Scholar 

  16. Wang, N.: Realistic and fast cloud rendering. Journal of graphics tools 9(3), 21–40 (2004)

    Google Scholar 

  17. Wither, J., Bouthors, A., Cani, M.-P.: Rapid sketch modeling of clouds. In: Eurographics Workshop on Sketch-Based Interfaces and Modeling, SBM (2008)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2010 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Stiver, M., Baker, A., Runions, A., Samavati, F. (2010). Sketch Based Volumetric Clouds. In: Taylor, R., Boulanger, P., Krüger, A., Olivier, P. (eds) Smart Graphics. SG 2010. Lecture Notes in Computer Science, vol 6133. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-13544-6_1

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-13544-6_1

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-13543-9

  • Online ISBN: 978-3-642-13544-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics