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UML Modeling for Software System of Edu-Game

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Entertainment for Education. Digital Techniques and Systems (Edutainment 2010)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6249))

Abstract

This paper analyzes the educational properties of elements in Edu-game from three point including knowledge, intelligence and affection. On this basis, construct model of Edu-game’s software system with the application of the Unified Modeling Language (UML). Finally, take a concrete Edu-game for example; demonstrate the process of modeling according to the steps and requirements of UML modeling with three critical diagram of the framework around the model class diagram, use case diagrams and sequence diagrams. Hope that work can be related to the education system, game software development and coding reference.

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Sun, Y., Yun, R. (2010). UML Modeling for Software System of Edu-Game. In: Zhang, X., Zhong, S., Pan, Z., Wong, K., Yun, R. (eds) Entertainment for Education. Digital Techniques and Systems. Edutainment 2010. Lecture Notes in Computer Science, vol 6249. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-14533-9_41

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  • DOI: https://doi.org/10.1007/978-3-642-14533-9_41

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-14532-2

  • Online ISBN: 978-3-642-14533-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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