Abstract
This paper looks at the current state of the art of academic sports commentary generation systems. It then summarises work on how drama is created in professional broadcast commentary using dramatic devices. A novel computational architecture for sports commentary generation based on analyses of professional broadcast commentary is then presented. This work presents a first step towards realising a computational model of real-time sports commentary which explicitly incorporates dramatic narrative devices in the form of dramatic structure, themes and texturing.
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Rhodes, M., Coupland, S., Cruickshank, T. (2010). Enhancing Real-Time Sports Commentary Generation with Dramatic Narrative Devices. In: Aylett, R., Lim, M.Y., Louchart, S., Petta, P., Riedl, M. (eds) Interactive Storytelling. ICIDS 2010. Lecture Notes in Computer Science, vol 6432. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-16638-9_14
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DOI: https://doi.org/10.1007/978-3-642-16638-9_14
Publisher Name: Springer, Berlin, Heidelberg
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