Abstract
One can see interactive Storytelling (IS) as a process where participants and system (through its setting, characters and events) cooperate in order to converge towards a good story experience. The notion of good story experience is very subjective and controversial, not only because it’s directly related to participants’ sense of logical and chronological sequence but also to their model of human experience [22]. Recent IS research inspired by improvisational theatre (improv) has taken this problem to a new level where the IS process occurs in extremely dynamic environments. In this paper we approach the theoretical groundings towards the design of a story appraisal mechanism for autonomous agents in an improv environment.
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Brisson, A., Paiva, A. (2010). Something’s Gotta Give - Towards Distributed Autonomous Story Appraisal in Improv. In: Aylett, R., Lim, M.Y., Louchart, S., Petta, P., Riedl, M. (eds) Interactive Storytelling. ICIDS 2010. Lecture Notes in Computer Science, vol 6432. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-16638-9_24
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DOI: https://doi.org/10.1007/978-3-642-16638-9_24
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