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A Texture-Based Approach for Hatching Color Photographs

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Advances in Visual Computing (ISVC 2010)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 6453))

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Abstract

We present a texture-based approach that hatches color photographs. We use a Delaunay triangulation to create a mesh of triangles with sizes that reflect the structure of an input image. At each vertex of this triangulation, the flow of the image is analyzed and a hatching texture is then created with the same alignment, based on real pencil strokes. This texture is given a modified version of a color sampled from the image, and then it is used to fill all the triangles adjoining the vertex. The three hatching textures that accumulate in each triangle are averaged, and the result of this process across all the triangles form the output image. This method can produce visually pleasing hatching similar to that seen in colored-pencil strokes and oil paintings.

This research is supported by the Ministry of Culture, Sports and Tourism (MCST) and Korea Culture Content Agency (KOCCA) in the Culture Technology (CT) Research and Development Program 2010. This research is also supported by Basic Science Research Program through the Korea Research Foundation (KRF) funded by the Ministry of Education, Science and Technology at 2010 (2010-0006807).

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Yang, H., Kwon, Y., Min, K. (2010). A Texture-Based Approach for Hatching Color Photographs. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2010. Lecture Notes in Computer Science, vol 6453. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-17289-2_9

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  • DOI: https://doi.org/10.1007/978-3-642-17289-2_9

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-17288-5

  • Online ISBN: 978-3-642-17289-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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