Abstract
We integrate multitouch interaction, free-viewpoint video and a multiprojector system to develop a more natural and immersive collaboration environment.
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsReferences
Raskar, R., Welch, G., Cutts, M., Lake, A., Stesin, L., Fuchs, H.: The Office of the Future: A Unified Approach to Image-Based Modeling and Spatially Immersive Displays. ACM SIGGRAPH (1998)
Cuypers, T., Frederix, K., Raymaekers, C., Bekaert, P.: A Framework for Networked Interactive Surfaces. In: 2nd Workshop on Software Engineering and Architecture for Realtime Interactive Systems, SEARIS@VR 2009 (2009)
Dumont, M., Rogmans, S., Maesen, S., Bekaert, P.: Optimized two-party video chat with restored eye contact using graphics hardware. Springer Communications in Computer and Information Science 48(11), 358–372 (2009)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2010 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Dumont, M., Maesen, S., Frederix, K., Raymaekers, C., Bekaert, P., Van Reeth, F. (2010). Immersive Collaboration Environment. In: Di Nitto, E., Yahyapour, R. (eds) Towards a Service-Based Internet. ServiceWave 2010. Lecture Notes in Computer Science, vol 6481. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-17694-4_16
Download citation
DOI: https://doi.org/10.1007/978-3-642-17694-4_16
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-17693-7
Online ISBN: 978-3-642-17694-4
eBook Packages: Computer ScienceComputer Science (R0)