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Immersive Collaboration Environment

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Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 6481))

Abstract

We integrate multitouch interaction, free-viewpoint video and a multiprojector system to develop a more natural and immersive collaboration environment.

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References

  1. Raskar, R., Welch, G., Cutts, M., Lake, A., Stesin, L., Fuchs, H.: The Office of the Future: A Unified Approach to Image-Based Modeling and Spatially Immersive Displays. ACM SIGGRAPH (1998)

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  2. Cuypers, T., Frederix, K., Raymaekers, C., Bekaert, P.: A Framework for Networked Interactive Surfaces. In: 2nd Workshop on Software Engineering and Architecture for Realtime Interactive Systems, SEARIS@VR 2009 (2009)

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  3. Dumont, M., Rogmans, S., Maesen, S., Bekaert, P.: Optimized two-party video chat with restored eye contact using graphics hardware. Springer Communications in Computer and Information Science 48(11), 358–372 (2009)

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© 2010 Springer-Verlag Berlin Heidelberg

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Dumont, M., Maesen, S., Frederix, K., Raymaekers, C., Bekaert, P., Van Reeth, F. (2010). Immersive Collaboration Environment. In: Di Nitto, E., Yahyapour, R. (eds) Towards a Service-Based Internet. ServiceWave 2010. Lecture Notes in Computer Science, vol 6481. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-17694-4_16

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  • DOI: https://doi.org/10.1007/978-3-642-17694-4_16

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-17693-7

  • Online ISBN: 978-3-642-17694-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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