Abstract
We present an analysis of communicability methodology in graphics and animation components for interface design, called CAN (Communicability, Acceptability and Novelty). This methodology has been under development between 2005 and 2010, obtaining excellent results in cultural heritage, education and microcomputing contexts. In studies where there is a bi-directional interrelation between ergonomics, usability, user-centered design, software quality and the human-computer interaction. We also present the heuristic results about iconography and layout design in blogs and websites of the following countries: Spain, Italy, Portugal and France.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Jacobson, J., Hwang, Z.: Unreal Torunament for Immersive Interactive Theater. Communications of the ACM 45(1), 39–42 (2002)
Kumar, S., et al.: Second Life and the New Generations of Virtual World. IEEE Computer 41(9), 46–53 (2008)
Lee, Y., Kozar, K., Larsen, K.: Does Avatar Email Improve Communications? Communications of the ACM 48(12), 91–95 (2005)
Maldonado, T.: Lo real y lo virtual, Gedisa, Barcelona (1994)
Cipolla-Ficarra, F., Cipolla-Ficarra, M.: Interactive Systems, Design and Heuristic Evaluation: The Importance of the Diachronic Vision. In: Cipolla-Ficarra, F., Cipolla-Ficarra, M. (eds.) New Directions in Intelligent Interactive Multimedia, pp. 625–634. Springer, Berlin (2008)
Luebke, D., Humpherys, G.: How GPUs Work. IEEE Computer 40(2), 96–100 (2007)
Nielsen, J., Mack, R.: Usability Inspections Methods. John Wiley, New York (1994)
Pfleeger, S.: Software Metrics: Progress after 25 Years? IEEE Computer Software 25(6), 32–34 (2008)
Cipolla-Ficarra, F.: Communication evaluation in multimedia: metrics and methodology. In: Proc. Human-Computer International, vol. 3, pp. 567–571. LEA, Mahwah (2001)
Salvendy, G.: Handbook of Human Factors and Ergonomics. John Wiley, New York (2006)
Sears, A., Jacko, J.: The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies and Emerging Applications. LEA, New York (2008)
Frohlich, D.: The Design Space of Interface. In: Proc. Eurographics Workshop Multimedia: Systems, Interaction and Application, pp. 53–69. Springer, Berlin (1991)
Billinghurst, M., Grasset, R., Looser, J.: Designing Augmented Reality Interfaces. Computer Graphics 39, 17–21 (2005)
Blundell, B., Swartz, A.: 3-D Display and Interaction Interfaces: A Trans-Disciplinary Approach. John Wiley, New York (2006)
Galitz, W.: The Essential Guide to User Interface Design: An Introduction to GUI Design Principles and Techniques. John Wiley, New York (2007)
Colman, D., Vertegaal, R.: Organic User Interfaces: Designing Computers in Any Way, Shape, or Form. Communications of the ACM 51(6), 48–53 (2008)
Saffer, D.: Designing Gestural Interfaces: Touchscreens and Interactive Devices. O’Reilly, Sebastopol (2009)
Caplin, S.: Icon Design: Graphic Icons in Computer Interface Design. Watson-Guptill, New York (2001)
Cipolla-Ficarra, F.: A User Evaluation of Hypermedia Iconography. In: Compugraphics, pp. 182–191. GRASP, Paris (1996)
Apple: Macintosh Human Interface Guidelines. Addison-Wesley, Massachusetts (1992)
Shirley, P., et al.: Fundamentals of Computer Graphics. Peters Ltd., Wellesley (2005)
O’Rourke, M.: Principles of Three Dimensional Computer Animation. Norton, New York (2003)
Kerlow, I.: The Art of 3D Computer Animation and Effects. John Wiley, New York (2009)
Birn, J.: Digital Lighting & Rendering. Indianapolis, New Riders (2000)
Cipolla-Ficarra, F., Cipolla-Ficarra, M.: Computer Animation and Communicability in Multimedia System: A Trichotomy Evaluation. In: Studies in Computational Intelligence, pp. 103–115. Springer, Berlin (2009)
Sebeok, T.: Global Semiotics. Indiana University Press, Bloomington (2001)
Saussure, F.: Course in General Linguistics. McGraw-Hill, New York (1983)
Cipolla-Ficarra, F.: Copyright for Interactive Systems: Stratagems for Tourism and Cultural Heritage Promotion. In: Proc. HCITOCH 2010. Springer, Berlin (2010)
Debray, R.: Vie et mort de l’image. Gallimard, Paris (1995)
Cipolla-Ficarra, F.: Mobile Phones, Multimedia and Communicability: Design, Technology Evolution, Networks and User Issues. Nova Publishers, New York (2010) (in printer)
Cipolla-Ficarra, F.: Evaluation and Communication Techniques in Multimedia Product Design for On the Net University Education. In: Multimedia, pp. 151–165. Springer, Berlin (1996)
Cipolla-Ficarra, F.: Quality and Communicability for Interactive Hypermedia Systems. IGI Global, New York (2010)
Cipolla-Ficarra, F.: The resolution of the problem of objectivity in a method of evaluation for interactive applications. SIGWEB Newsletter 5(2), 6 (1996)
Cipolla-Ficarra, F.: Dyadic for Quality in Hypermedia Systems. In: DVD-ROM Proceedings Applied Human Factors and Ergonomics. AEI, Las Vegas (2008)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2011 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Cipolla Ficarra, F.V., Nicol, E., Cipolla-Ficarra, M., Richardson, L. (2011). Advances in Human-Computer Interaction: Graphics and Animation Components for Interface Design. In: Cipolla Ficarra, F.V., de Castro Lozano, C., Nicol, E., Kratky, A., Cipolla-Ficarra, M. (eds) Human-Computer Interaction, Tourism and Cultural Heritage. HCITOCH 2010. Lecture Notes in Computer Science, vol 6529. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-18348-5_8
Download citation
DOI: https://doi.org/10.1007/978-3-642-18348-5_8
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-18347-8
Online ISBN: 978-3-642-18348-5
eBook Packages: Computer ScienceComputer Science (R0)