Abstract
Helmholtz stereovision methods are limited to binocular stereovision or depth maps reconstruction. In this paper, we extend these methods to recover the full 3D shape of the objects of a scene from multiview Helmholtz stereopsis. Thus, we are able to reconstruct the complete three-dimensional shape of objects made of any arbitrary and unknown bidirectional reflectance distribution function. Unlike previous methods, this can be achieved using a full surface representation model. In particular occlusions (self occlusions as well as cast shadows) are easier to handle in the surface optimization process. More precisely, we use a triangular mesh representation which allows to naturally specify relationships between the geometry of a point of the scene and its surface normal. We show how to implement the presented approach using a coherent gradient descent flow. Results and benefits are illustrated on various examples.
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Delaunoy, A., Prados, E., Belhumeur, P.N. (2011). Towards Full 3D Helmholtz Stereovision Algorithms. In: Kimmel, R., Klette, R., Sugimoto, A. (eds) Computer Vision – ACCV 2010. ACCV 2010. Lecture Notes in Computer Science, vol 6492. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-19315-6_4
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DOI: https://doi.org/10.1007/978-3-642-19315-6_4
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-19314-9
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