Abstract
This research uses participatory design workshops and user-centered design with trained interaction designers to guide the development of a new programming language and environment for creating interactive applications. Interactive behaviors, which define the operation of an interactive application, are usually difficult for interaction designers to program because many interaction designers do not have formal programming training and many features of interactive behaviors make the task of programming them distinct from, and often more challenging than, other programming tasks. This research aims to create a programming language and environment that is tailored to the needs of interaction designers and that alleviates the problems that make programming interactive behaviors difficult.
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Oney, S. (2011). Development Tools for Interactive Behaviors. In: Costabile, M.F., Dittrich, Y., Fischer, G., Piccinno, A. (eds) End-User Development. IS-EUD 2011. Lecture Notes in Computer Science, vol 6654. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-21530-8_49
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DOI: https://doi.org/10.1007/978-3-642-21530-8_49
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-21529-2
Online ISBN: 978-3-642-21530-8
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