Abstract
As educational delivery methods have changed over the years, often through enhancement by technology, new and innovative strategies have been introduced to enhance learning. Virtual worlds such as Second Life are being used as an educational tool in many domains and for a variety of purposes. To gain a further understanding of the use of virtual worlds in the classroom from a student’s perspective, the authors discuss the feedback gained from students about their participation utilizing Second Life in a computer course. Pre and post surveys were distributed to the class to get student’s feedback. The responses from these surveys are reported in this paper.
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Braman, J., Dudley, A., Colt, K., Vincenti, G., Wang, Y. (2011). Gaining Insight into the Application of Second Life in a Computing Course: Students’ Perspectives. In: Ozok, A.A., Zaphiris, P. (eds) Online Communities and Social Computing. OCSC 2011. Lecture Notes in Computer Science, vol 6778. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-21796-8_3
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DOI: https://doi.org/10.1007/978-3-642-21796-8_3
Publisher Name: Springer, Berlin, Heidelberg
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