Abstract
While maps and images complement each other when combined in a 3d environment for virtual exploration, mobile interaction concepts for navigation in 3d space are challenging. Due to the lack of input devices, most of the interaction has to be realised on small sized touch screens. We present a prototype combining well-known interaction techniques using a discrete and a continuous pitch gesture.
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© 2011 Springer-Verlag Berlin Heidelberg
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Wenig, D., Malaka, R. (2011). pitchMap: A Mobile Interaction Prototype for Exploring Combinations of Maps and Images. In: Dickmann, L., Volkmann, G., Malaka, R., Boll, S., Krüger, A., Olivier, P. (eds) Smart Graphics. SG 2011. Lecture Notes in Computer Science, vol 6815. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-22571-0_23
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DOI: https://doi.org/10.1007/978-3-642-22571-0_23
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-22570-3
Online ISBN: 978-3-642-22571-0
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