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An Interactive Design System for Sphericon-Based Geometric Toys Using Conical Voxels

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Smart Graphics (SG 2011)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 6815))

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Abstract

In this paper, we focus on a unique solid, named a “sphericon”, which has geometric properties that cause it to roll down a slope while swinging from side to side. We propose an interactive system for designing 3D objects with the same geometric characteristics as a sphericon. For high system efficiency, we used a conical voxel representation for defining these objects. The system allows the user to concentrate on the design while itself ensuring that the geometrical constraints of a sphericon are satisfied. The user can also preview the rolling motion of the object. To evaluate the effectiveness of the proposed system, we fabricated the designed models using a 3D printer, and confirmed that they rolled as smoothly as a standard sphericon.

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© 2011 Springer-Verlag Berlin Heidelberg

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Hirose, M., Mitani, J., Kanamori, Y., Fukui, Y. (2011). An Interactive Design System for Sphericon-Based Geometric Toys Using Conical Voxels. In: Dickmann, L., Volkmann, G., Malaka, R., Boll, S., Krüger, A., Olivier, P. (eds) Smart Graphics. SG 2011. Lecture Notes in Computer Science, vol 6815. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-22571-0_4

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  • DOI: https://doi.org/10.1007/978-3-642-22571-0_4

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-22570-3

  • Online ISBN: 978-3-642-22571-0

  • eBook Packages: Computer ScienceComputer Science (R0)

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