Abstract
Level set method based segmentation provides an efficient tool for topological and geometrical shape handling, but it is slow due to high computational burden. In this work, we provide a framework for streaming computations on large volumetric images on the GPU. A streaming computational model allows processing large amounts of data with small memory footprint. Efficient transfer of data to and from the graphics hardware is performed via a memory manager. We show volumetric segmentation using a higher order, multi-phase level set method with speedups of the order of 5 times.
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Sharma, O., Zhang, Q., Anton, F., Bajaj, C. (2011). Fast Streaming 3D Level Set Segmentation on the GPU for Smooth Multi-phase Segmentation. In: Gavrilova, M.L., Tan, C.J.K. (eds) Transactions on Computational Science XIII. Lecture Notes in Computer Science, vol 6750. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-22619-9_4
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DOI: https://doi.org/10.1007/978-3-642-22619-9_4
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