Abstract
Cultural relics are often damaged and incomplete due to various reasons. For the purpose of helping archaeological studies, we present a novel method for simultaneously restoring the original shapes of a group of similar objects. Based on the assumption that similar shapes are approximately linearly correlated, we use a matrix recovery technique to achieve the restoration. In order to represent input shapes in a matrix form, vectorization of each aligned sample is carried out by stacking coordinates of dense corresponding points that are generated by a surface matching scheme using non-rigid deformation. An experiment using 3D scans of facial sculptures from Bayon is conducted, and the result verifies the feasibility and effectiveness of our method.
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Lu, M., Zheng, B., Takamatsu, J., Nishino, K., Ikeuchi, K. (2011). 3D Shape Restoration via Matrix Recovery. In: Koch, R., Huang, F. (eds) Computer Vision – ACCV 2010 Workshops. ACCV 2010. Lecture Notes in Computer Science, vol 6469. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-22819-3_31
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DOI: https://doi.org/10.1007/978-3-642-22819-3_31
Publisher Name: Springer, Berlin, Heidelberg
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