Abstract
We propose a new method to support skill learning for sports or arts, and developed a prototype system. The system simulates expert’s motion from expert’s viewpoint with CG animation on learner’s head mount display (HMD) by using augmented reality. Learners can trace expert’s motion by using the system. We applied the system to skill learning support for Kyudo (Japanese art of archery), and we evaluated the proposed method.
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© 2011 Springer-Verlag Berlin Heidelberg
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Soga, M., Nishino, T., Taki, H. (2011). Proposal and Development of Motion Navigator Enabling Learners to Observe Expert’s Motion from Expert’s Viewpoint by Augmented Reality. In: König, A., Dengel, A., Hinkelmann, K., Kise, K., Howlett, R.J., Jain, L.C. (eds) Knowledge-Based and Intelligent Information and Engineering Systems. KES 2011. Lecture Notes in Computer Science(), vol 6883. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-23854-3_5
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DOI: https://doi.org/10.1007/978-3-642-23854-3_5
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-23853-6
Online ISBN: 978-3-642-23854-3
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