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The Price of Optimum in a Matching Game

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Algorithmic Game Theory (SAGT 2011)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6982))

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Abstract

Due to the lack of coordination, it is unlikely that the selfish players of a strategic game reach a socially good state. Using Stackelberg strategies is a popular way to improve the system’s performance. Stackelberg strategies consist of controlling the action of a fraction α of the players. However compelling an agent can be costly, unpopular or just hard to implement. It is then natural to ask for the least costly way to reach a desired state. This paper deals with a simple strategic game which has a high price of anarchy: the nodes of a simple graph are independent agents who try to form pairs. We analyse the optimization problem where the action of a minimum number of players shall be fixed and any possible equilibrium of the modified game must be a social optimum (a maximum matching).

For this problem, deciding whether a solution is feasible or not is not straitforward, but we prove that it can be done in polynomial time. In addition the problem is shown to be APX-hard, since its restriction to graphs admitting a vertex cover is equivalent, from the approximability point of view, to vertex cover in general graphs.

This work is supported by ANR, project COCA, ANR-09-JCJC-0066.

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Escoffier, B., Gourvès, L., Monnot, J. (2011). The Price of Optimum in a Matching Game. In: Persiano, G. (eds) Algorithmic Game Theory. SAGT 2011. Lecture Notes in Computer Science, vol 6982. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-24829-0_9

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  • DOI: https://doi.org/10.1007/978-3-642-24829-0_9

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-24828-3

  • Online ISBN: 978-3-642-24829-0

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