Skip to main content

Sharing Interactive Digital Storytelling Technologies

  • Conference paper
Interactive Storytelling (ICIDS 2011)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 7069))

Included in the following conference series:

  • 4113 Accesses

Abstract

The Interactive Digital Storytelling (IDS) field has produced numerous research prototypes over the last years [1]. These prototypes cover several different technological domains, including: drama management; human computer interaction; language understanding and generation; behavioral modeling; 3D rendering, modeling and animation. Research in the field usually focuses on one specific area. However, it is often the case that other dimensions need to be integrated with one’s core contribution to provide the end-user with a whole experience that can be assessed. As a consequence, researchers in IDS tend to become “one-person bands” trying to unite being scientists in multiple fields; engineers in an array of domains; and developers at home with many technologies and processes. Game technologies aim to simplify this challenge by providing, in particular, sophisticated game engines. But since game engines do not cover all IDS needs, important development/integration efforts still remain to be addressed beyond the central scientific investigation itself. This workshop aimed at helping IDS researchers to identify and adopt existing IDS-relevant technologies, for them to be able to deliver prototypes that are more varied - or better tailored to their needs and goals - with less effort.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Similar content being viewed by others

References

  1. IDS systems, http://tecfalabs.unige.ch/mediawiki-narrative/index.php/IS_Systems (last accessed September 2011)

  2. Workshop on Integrating Technologies for Interactive Stories, Cancun, MX (January 7, 2008), http://www.itistory.org/ (last accessed September 2011)

  3. IRIS Network of Excellence project, http://iris.scm.tees.ac.uk/ (last accessed September 2011)

  4. Sharing IDS technologies, http://tecfalabs.unige.ch/IDStechnos/

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2011 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Szilas, N., Boggini, T., Petta, P. (2011). Sharing Interactive Digital Storytelling Technologies. In: Si, M., Thue, D., André, E., Lester, J.C., Tanenbaum, T.J., Zammitto, V. (eds) Interactive Storytelling. ICIDS 2011. Lecture Notes in Computer Science, vol 7069. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-25289-1_52

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-25289-1_52

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-25288-4

  • Online ISBN: 978-3-642-25289-1

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics