Abstract
The graph bisection problem asks to partition the n vertices of a graph into two sets of equal size so that the number of edges across the cut is minimum. We study finite, connected subgraphs of the infinite two-dimensional grid that do not have holes. Since bisection is an intricate problem, our interest is in the tradeoff between runtime and solution quality that we get by limiting ourselves to a special type of cut, namely cuts with at most one bend each (corner cuts). We prove that optimum corner cuts get us arbitrarily close to equal sized parts, and that this limitation makes us lose only a constant factor in the quality of the solution. We obtain our result by a thorough study of cuts in polygons and the effect of limiting these to corner cuts.
We gratefully acknowledge discussions with Peter Arbenz who introduced the human bone simulation problem to us, and the support of this work through the Swiss National Science Foundation under Grant No. 200021_125201/1.
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Feldmann, A.E., Das, S., Widmayer, P. (2011). Restricted Cuts for Bisections in Solid Grids: A Proof via Polygons. In: Kolman, P., Kratochvíl, J. (eds) Graph-Theoretic Concepts in Computer Science. WG 2011. Lecture Notes in Computer Science, vol 6986. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-25870-1_14
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DOI: https://doi.org/10.1007/978-3-642-25870-1_14
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