Abstract
xioScreen stands for a series of prototype installations of interactive public displays that have been developed, deployed, and evaluated at Hochschule Augsburg over the last 5 years. On the one hand xioScreen installations are part of an emerging digital signage system that informs students and campus visitors about events, talks, etc. On the other hand, xioScreen installations serve as testbeds for exploring new forms of interactive entertainment. Our initial working hypothesis was that students would take advantage of public screens as shared playgrounds for new gaming experiences. In terms of user participation, however, this did not work out so far – therefore other forms of active user participation have been explored as well. In this paper, we report on a number of conducted design-deployment-evaluation cycles and discuss lessons learned so far.
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Notes
- 1.
E.g. see product information by InfoScreen AG, Wall AG, NAVORI SA.
- 2.
Stadtwerke Augsburg is a public-owned incorporation responsible for the town’s public transportation system as well as energy and fresh water supply, and sewerage.
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Acknowledgements
The work on the xioScreen project has benefited from numerous contributions of several student projects run between 2006 and today as well as from colleagues who helped to supervise these projects. Special thanks to Andreas Romer and his colleagues for evaluation works on prototype 1, and to Marcel Kieser, Gerhard Meixner, Alexander Lawrence, and Stefan König for distinct technical contributions to the prototypes. We are also grateful to our external supporting project partners KHG, Studentenwerk, and Stadtwerke Augsburg. Also thanks to Elisabeth André for her comments on an earlier version of this report.
This article has been submitted for publication in Kuflik, T., and Krüger A. (eds.) “Advances in Ubiquitous Display Environments”, Springer, forthcoming.
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John, K.P.L., Rist, T. (2012). xioScreen: Experiences Gained from Building a Series of Prototypes of Interactive Public Displays. In: Krüger, A., Kuflik, T. (eds) Ubiquitous Display Environments. Cognitive Technologies. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-27663-7_8
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