Abstract
Using the online educational game Battleship Numberline, we have collected over 8 million number line estimates from hundreds of thousands of players. Using random assignment, we evaluate the effects of various adaptive sequencing algorithms on player engagement and learning.
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Lomas, D., Stamper, J., Muller, R., Patel, K., Koedinger, K.R. (2012). The Effects of Adaptive Sequencing Algorithms on Player Engagement within an Online Game. In: Cerri, S.A., Clancey, W.J., Papadourakis, G., Panourgia, K. (eds) Intelligent Tutoring Systems. ITS 2012. Lecture Notes in Computer Science, vol 7315. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-30950-2_79
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DOI: https://doi.org/10.1007/978-3-642-30950-2_79
Publisher Name: Springer, Berlin, Heidelberg
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