Abstract
We propose a new method for simulating ship motions in waves. Although there have been plenty of previous work on physics based fluid-solid simulation, most of these methods are not suitable for real-time applications. In particular, few methods are designed specifically for simulating ship motion in waves. Our method is based on physics theories of ship motion, but with necessary simplifications to ensure real-time performance. Our results show that this method is well suited to simulate sophisticated ship motions in real time applications.
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Chen, X., Wang, G., Zhu, Y., Owen, G.S. (2012). Real-Time Simulation of Ship Motions in Waves. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2012. Lecture Notes in Computer Science, vol 7431. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33179-4_8
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DOI: https://doi.org/10.1007/978-3-642-33179-4_8
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