Abstract
We describe a BDI (Belief, Desire, Intention) goal-oriented architecture for a conversational virtual companion embodied as a child’s Toy, designed to be both entertaining and capable of carrying out collaborative tasks. We argue that the goal-oriented approach supports both structured conversational activities (e.g., story-telling, collaborative games) as well as more “free-flowing” engaging dialogue with variation and some unpredictability. BDI plans encode the knowledge required for the structured engagements, with the use of multiple plans for conversational goals providing variation in the interactions.
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© 2012 Springer-Verlag Berlin Heidelberg
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Wong, W., Cavedon, L., Thangarajah, J., Padgham, L. (2012). Flexible Conversation Management Using a BDI Agent Approach. In: Nakano, Y., Neff, M., Paiva, A., Walker, M. (eds) Intelligent Virtual Agents. IVA 2012. Lecture Notes in Computer Science(), vol 7502. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33197-8_48
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DOI: https://doi.org/10.1007/978-3-642-33197-8_48
Publisher Name: Springer, Berlin, Heidelberg
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