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Science and Technology Communication Activities by Using 3D Image Projection System

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E-Learning and Games for Training, Education, Health and Sports (Edutainment 2012, GameDays 2012)

Abstract

This paper describes our science and technology communication activities with a focus on the universe using Mitaka software developed by the National Astronomical Observatory of Japan. Mitaka has a stereovision mode, through which the users can show the cosmic space. It helps enhance the scientific awareness of the viewers. We developed a mobile three dimensional (3D) image projection system and carried out space science classes using Mitaka in local schools and facilities. We show the background of the 3D image projection system development and its utilization cases.

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References

  1. Minister of Education, Culture, Sports, Science and Technology – Japan, White Paper on Science and Technology (2011)

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  2. Minister of Education, Culture, Sports, Science and Technology – Japan, the Science and Technology Basic Plan as the forth phase, http://www.mext.go.jp/component/a_menu/science/detail/__icsFiles/afieldfile/2011/08/19/1293746_02.pdf (accessed January 02, 2012)

  3. The National Astronomical Observatory of Japan, 4D2U NAVIVATOR, http://4d2u.nao.ac.jp/english/index.html (accessed January 02, 2012)

  4. The National Astronomical Observatory of Japan, Four Dimensional Digital Universe Projekut, NAOJ, http://www.nao.ac.jp/cgi-bin/about/mtk/4d2u/entry.cgi (accessed January 02, 2012)

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© 2012 Springer-Verlag Berlin Heidelberg

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Takemata, K., Minamide, A., Nakamura, S. (2012). Science and Technology Communication Activities by Using 3D Image Projection System. In: Göbel, S., Müller, W., Urban, B., Wiemeyer, J. (eds) E-Learning and Games for Training, Education, Health and Sports. Edutainment GameDays 2012 2012. Lecture Notes in Computer Science, vol 7516. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33466-5_13

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  • DOI: https://doi.org/10.1007/978-3-642-33466-5_13

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-33465-8

  • Online ISBN: 978-3-642-33466-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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