Abstract
In this paper we present a serious game on the topic of architecture. The game was developed in association with an architect and is intended to be used in classrooms to deliver architectural knowledge to young students. It focuses on a modular story pattern to allow an easy integration of further game and learning content. With its modern 3D graphical interface it is well suited for illustrating various aspects of architecture.
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Mildner, P., Campbell, C., Himmelsbach, M., Malassa, C., Miczka, M., Effelsberg, W. (2012). A Serious Game for Architectural Knowledge in the Classroom. In: Göbel, S., Müller, W., Urban, B., Wiemeyer, J. (eds) E-Learning and Games for Training, Education, Health and Sports. Edutainment GameDays 2012 2012. Lecture Notes in Computer Science, vol 7516. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33466-5_8
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DOI: https://doi.org/10.1007/978-3-642-33466-5_8
Publisher Name: Springer, Berlin, Heidelberg
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