Abstract
We present the main qualities that icons in interactive systems for graphic computing must possess for students of the social sciences and/or user unfamiliar with the 2D and 3D representation of reality through emulation and simulation with personal computers. In the current work we will analyze the interfaces of a software to generate animated and static graphics, which have evolved jointly with the operating system and the graphic hardware. Besides, a series of strategies are presented in the college teaching unrelated to the computer graphics sector.
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Cipolla Ficarra, F.V., Ficarra, V.M., Kratky, A. (2012). Computer Graphics for Students of the Factual Sciences. In: Cipolla-Ficarra, F., Veltman, K., Cipolla-Ficarra, M., Kratky, A. (eds) Communicability, Computer Graphics and Innovative Design for Interactive Systems. CCGIDIS 2011. Lecture Notes in Computer Science, vol 7545. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33760-4_7
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DOI: https://doi.org/10.1007/978-3-642-33760-4_7
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