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A Motion Planning Framework for Simulating Virtual Crowds

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Computational Intelligence and Intelligent Systems (ISICA 2012)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 316))

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Abstract

As crowd simulation technology has becoming an emerging tool for mining and analyzing human crowd movement pattern since last decade, the problem of how to simulate the motion of pedestrian during her/his movement around the simulation environment then becomes one of the core problem for crowd simulation. This paper proposes a motion planning framework for agent-based crowd simulation model. The main idea of motion planning is to direct and simulate the process of agent’s selecting velocity to achieve a given desired goal. The framework includes modules of collision detecting and collision avoidance. If agent does not detect any on-coming collision, it moves towards the goal by a so-called preferred velocity, based on the given desired goal. However, once a collision is detected, agent needs to make a deviation from its current desired velocity to conduct a collision-free motion. Experiment results from case study shows the proposed framework is able to simulate agent’s movement for dynamic environment.

This study was supported in part by National Natural Science Foundation of China (grant No.61103145), and the Fundamental Research Funds for the Central Universities, (China University of Geosciences (Wuhan), No.CUG100314 and No.CUG120409).

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© 2012 Springer-Verlag Berlin Heidelberg

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Xiong, M., Chen, Y., Wang, H., Hu, M. (2012). A Motion Planning Framework for Simulating Virtual Crowds. In: Li, Z., Li, X., Liu, Y., Cai, Z. (eds) Computational Intelligence and Intelligent Systems. ISICA 2012. Communications in Computer and Information Science, vol 316. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-34289-9_9

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  • DOI: https://doi.org/10.1007/978-3-642-34289-9_9

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-34288-2

  • Online ISBN: 978-3-642-34289-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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