Abstract
In the Urbanized Terrain Simulation, it is an important task to build behavior model of virtual soldier for virtual city and to achieve independent actions. An object-oriented behavior model of virtual soldier, which has simple and comprehensive structure, is proposed in this paper. It includes basic reaction hierarchy, control hierarchy and object-oriented behavior hierarchy. And detailed action choice rules, hierarchy configuration and inner state model behavior of the behavior model are presented. The model is implemented based on the method of coalescent pattern to simulate veritably soldier behavior.
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© 2012 Springer-Verlag Berlin Heidelberg
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Xue, Q., Deng, Q., Sun, J., Gao, H. (2012). Research on Behavior Model of Virtual Soldier. In: Xiao, T., Zhang, L., Fei, M. (eds) AsiaSim 2012. AsiaSim 2012. Communications in Computer and Information Science, vol 323. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-34384-1_1
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DOI: https://doi.org/10.1007/978-3-642-34384-1_1
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-34383-4
Online ISBN: 978-3-642-34384-1
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