Abstract
This article introduces the development of a human-robot interaction’s system. The NAO humanoid robot has been programmed to play the popular 20 questions (20Q) game. The system includes modules for both, speech recognition and text-to-speech as mechanisms for exchanging information with the humanoid robot. The system has been tested with non-expert volunteers to analyse which kind of interaction is obtained.
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Pardo, D., Franco, Ò., Sàez-Pons, J., Andrés, A., Angulo, C. (2012). Human - Humanoid Robot Interaction: The 20Q Game. In: Bravo, J., López-de-Ipiña, D., Moya, F. (eds) Ubiquitous Computing and Ambient Intelligence. UCAmI 2012. Lecture Notes in Computer Science, vol 7656. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-35377-2_27
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DOI: https://doi.org/10.1007/978-3-642-35377-2_27
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-35376-5
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