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Primary User Emulation Attack Game in Cognitive Radio Networks: Queuing Aware Dogfight in Spectrum

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Game Theory for Networks (GameNets 2012)

Abstract

Primary user emulation attack, which targets distabilizing the queuing dynamics of cognitive radio networks, is studied using game theoretic argument. The attack and defense are modeled as a stochastic game. The Nash equilibrium of the game is studied. In particular, the Lyapunov drift is considered as the reward in each round. Explicit expressions of the Nash equilibrium strategies are obtained.

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© 2012 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering

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Li, H., Chakravarthy, V., Dehnie, S., Wu, Z. (2012). Primary User Emulation Attack Game in Cognitive Radio Networks: Queuing Aware Dogfight in Spectrum. In: Krishnamurthy, V., Zhao, Q., Huang, M., Wen, Y. (eds) Game Theory for Networks. GameNets 2012. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 105. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-35582-0_15

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  • DOI: https://doi.org/10.1007/978-3-642-35582-0_15

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-35581-3

  • Online ISBN: 978-3-642-35582-0

  • eBook Packages: Computer ScienceComputer Science (R0)

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