Abstract
The work includes analyzing and simulating the techniques of traditional Chinese ink-wash landscape paintings, such as the ways of brush moving and ink painting, exploring the digital rendering modes with the characteristics of wrinkled-texture paintings. Besides realizing the simulation of traditional freehand ink-wash paintings by mixing the wrinkled-texture picture with the technique of modeling and rendering based on particle deposition and stacking. This study inherits and develops the traditional ink-wash painting’s aesthetic theory and aesthetics, and has great significance and reference value of the change and development of the Chinese ink-wash landscape paintings.
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Li, X. (2013). Rendering Technology of 3D Digital Chinese Ink-Wash Landscape Paintings Based on Maya. In: Pan, Z., Cheok, A.D., MĂĽller, W., Liarokapis, F. (eds) Transactions on Edutainment IX. Lecture Notes in Computer Science, vol 7544. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-37042-7_9
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DOI: https://doi.org/10.1007/978-3-642-37042-7_9
Publisher Name: Springer, Berlin, Heidelberg
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