Abstract
In an era of increasing need for educated workers, higher costs of education, and emergence of virtual universities appealing to worldwide markets, new tablet-based online learning solutions are inevitable. The Learning Machine project of 2012 combines information design with persuasion design and seeks to change learning behavior in the short- and in the long-term. This paper explains the development of its user interface.
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Marcus, A., Peng, Y., Lecca, N. (2013). The Learning Machine: Mobile UX Design That Combines Information Design with Persuasion Design. In: Marcus, A. (eds) Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience. DUXU 2013. Lecture Notes in Computer Science, vol 8013. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39241-2_28
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DOI: https://doi.org/10.1007/978-3-642-39241-2_28
Publisher Name: Springer, Berlin, Heidelberg
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