Abstract
This paper describes the development of a virtual reality (VR) system and the use of an immersive environment for a traditional Japanese virtual cultural festival. With the development of computer graphics (CG) and VR technologies, extensive researches have been carried out on digital archiving of cultural assets. The goals of our Virtual Yamahoko Parade project are to record and preserve digitally the Yamahoko Parade of the Gion Festival, an intangible traditional grand scale cultural event, as well as to open the product to the public. Therefore, not only the quality of the VR contents but also the display and demonstration are important to reproduce the atmosphere of the festival. The proposed system combines vision, sound, immersive display, and real time interaction, which enables the users to feel as if they are actually participating in the parade.
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Li, L., Choi, W., Hachimura, K. (2013). An Immersive Environment for a Virtual Cultural Festival. In: Shumaker, R. (eds) Virtual, Augmented and Mixed Reality. Systems and Applications. VAMR 2013. Lecture Notes in Computer Science, vol 8022. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39420-1_43
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DOI: https://doi.org/10.1007/978-3-642-39420-1_43
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-39419-5
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