Abstract
Serious games usually refer to games that are used for training, advertising, simulation, or education and that provide a high fidelity simulation of particular environments and situations. Serious games are starting to be also employed in surgery-based training applications. This paper presents a serious game for training on suturing in laparoscopic surgery. In particular, it is focused on the physical modeling of the virtual environment and on the definition of a set of parameters used to assess the level of skills developed by the trainees. A pair of haptic devices has been utilized in order to simulate the manipulation of the surgical instruments.
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De Paolis, L.T. (2013). Training on Laparoscopic Suturing by Means of a Serious Game. In: Murgante, B., et al. Computational Science and Its Applications – ICCSA 2013. ICCSA 2013. Lecture Notes in Computer Science, vol 7971. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39637-3_49
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DOI: https://doi.org/10.1007/978-3-642-39637-3_49
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