Abstract
Existing web infrastructures support the publication of a tremendous amount of resources, and over the past few years Data Resource Usage has become an everyday task for millions of users all over the world. In this work we model Resource Usage as a Cooperative Cournot Game in which a resource user and the various resource services are engaged. We give quantified answers as to when it is of interest for the user to stop using part of a resource and to switch to a different one. Moreover, we do the same from the perspective of a resource’s provider. We show that providers should use their resources in a cooperative manner to prevent a user’s deviation. We also prove that providers can avoid losing users if they reduce user cost for the offered services, if they increase their resource size, and, finally, if they reduce the number of their unpopular services.
Work done while author was visiting the Department of Electrical and Mechanical Engineering, School of Greek Army Engineer Officers, Athens, Greece (STEAMX). A preliminary version of this paper appeared in [1].
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Lekeas, P.V. (2013). A Game Theoretic Approach for Resource Usage. In: Lacroix, Z., Ruckhaus, E., Vidal, ME. (eds) Resource Discovery. RED 2012. Lecture Notes in Computer Science, vol 8194. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-45263-5_3
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DOI: https://doi.org/10.1007/978-3-642-45263-5_3
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