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Design Issues for Vision-Based Motor-Rehabilitation Serious Games

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Technologies of Inclusive Well-Being

Part of the book series: Studies in Computational Intelligence ((SCI,volume 536))

Abstract

When rehabilitation sessions are for maintaining capacities, the demotivation of patients is common due to the difficulty in improving their situation. Recent experiments show that rehabilitation results are better when users are motivated and serious games can help to motivate patients in rehabilitation processes. We developed a rehabilitation serious-game for a set of patients who had abandoned therapy due to demotivation in the previous years. The serious-game was developed following desirable features for rehabilitation serious-games presented in the related research works. From this development, we present implementations guidelines for developing serious-games as motivational tool for rehabilitation therapies. The experiments performed in previous works validate that the interacting design issues defined help motivation in therapy and that they are adequate in rehabilitation therapy.

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Acknowledgments

This work was partially supported by the projects MAEC-AECID A2/037538/11 and TIN2012-35427 of the Spanish Government, with FEDER support.

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Correspondence to Antoni Jaume-i-Capó .

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Jaume-i-Capó, A., Moyà-Alcover, B., Varona, J. (2014). Design Issues for Vision-Based Motor-Rehabilitation Serious Games. In: Brooks, A., Brahnam, S., Jain, L. (eds) Technologies of Inclusive Well-Being. Studies in Computational Intelligence, vol 536. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-45432-5_2

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  • DOI: https://doi.org/10.1007/978-3-642-45432-5_2

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