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Object-Oriented Modeling of Graphical Primitives

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Object-Oriented and Mixed Programming Paradigms

Part of the book series: Focus on Computer Graphics ((FOCUS COMPUTER))

Abstract

Object-orientation is a well-known paradigm to be applied in the field of computer graphics, e.g., to build class hierarchies of graphical primitives using inheritance. However, a clear framework for modeling primitives in an object-oriented manner is still unavailable. This article describes the functional requirements, the abstract realization, and a concrete implementation of a resulting object-oriented modeling paradigm that has its roots in display-list-based systems and takes advantage of multiple inheritance.

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© 1996 EUROGRAPHICS The European Association for Computer Graphics

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Beier, E. (1996). Object-Oriented Modeling of Graphical Primitives. In: Wisskirchen, P. (eds) Object-Oriented and Mixed Programming Paradigms. Focus on Computer Graphics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-61062-2_5

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  • DOI: https://doi.org/10.1007/978-3-642-61062-2_5

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-64676-8

  • Online ISBN: 978-3-642-61062-2

  • eBook Packages: Springer Book Archive

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