Skip to main content

Collaborative Computer Graphics Education

  • Conference paper
Interactive Learning Through Visualization

Part of the book series: IFIP Series on Computer Graphics ((IFIP SER.COMP.))

  • 135 Accesses

Abstract

During the Renaissance, many scientists and artists collaborated and published works together. Books were created as joint efforts among the biological and anatomical researchers. The scientists worked in tandem with the artists who carefully recorded in great visual detail countless taxonomic studies (Ronan [34]). Renaissance philosophy encouraged the visual study of nature, and many people believed that this visual study could reveal the hidden laws of nature. Biological and anatomical illustrations were invented as a valuable tool that is still used today by physicians and scientists. Artists and scientists were given equal credit in the books that they generated.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Baker, W., NASA: America in Space. New York: Michael Friedman Publishing Group, 1986, p. 98–111.

    Google Scholar 

  2. Brown, J. and S. Cunningham, Programming the User Interface: Principles and Examples. New York: Wiley, 1989.

    Google Scholar 

  3. Brown, J. et al, eds., Computer Graphics Career Handbook. Computer Graphics, 23:1, (February 1989).

    Google Scholar 

  4. Burns, S., J. Cohen, and E. Kuznetsov, “Multiple Metamers: Preserving Color Matches under Diverse Illuminants,” Color Research and Application, 14: 1, (February 1989).

    Article  Google Scholar 

  5. Burson, N., “Composite News,” SIGGRAPH Video Review 11 (1983).

    Google Scholar 

  6. Burson, N., R. Carling, and D. Kramlich, Composites: Computer Generated Portraits. New York: Beach Tree Books, 1986.

    Google Scholar 

  7. Careri, Giogio, “Art and Science in Search of Non-Visible Worlds,”Leonardo 19: 4 (1986): 275.

    Google Scholar 

  8. Cohen, J. B., “Color and Color Mixture: Scalar and Vector Fundamentals,” Color Research and Application, Volume 13, Number 1, (February 1988).

    Google Scholar 

  9. Cox, D. J., “Beyond the Traditional Approach,” in J. Brown, ed., Educator’s Workshop Course Notes. SIGGRAPH ‘87 (July 27–31, 1987 ): 207–223.

    Google Scholar 

  10. Cox, Donna J., “Interactive Computer-Assisted RGB Editor (ICARE),” Proceedings of the 7th Symposium on Small Computers in the Arts (October 8–11, 1987 ): 40–45.

    Google Scholar 

  11. Cox, D., “Using the Supercomputer to Visualize Higher Dimensions: An Artist’s Contribution to Scientific Visualization,” Leonardo 21 (1988), 233–242.

    Article  Google Scholar 

  12. Cox, D., “The Tao of Postmodernism: Computer Art, Scientific Visualization, and Other Paradoxes,” ACM SIGGRAPH ‘89 Art Show Catalogue, Computer Art in Context, Leonardo Supplemental Issue (1989): 7–12

    Google Scholar 

  13. Cox, D., “The Art of Scientific Visualization,” Academic Computing; March 1990; pages 20–40; references at end of journal.

    Google Scholar 

  14. Cox, D., “Scientific Visualization: Mapping Information,”Proceedings, Ausgraph ‘80, Ed. Michael Gigante, September 10–14, 1990, 101–106.

    Google Scholar 

  15. Cox, D., “Scientific Visualization: Collaborating to Predict the Future,”EDUCOMReview,25:4 (Winter 1990), p. 38–42.

    Google Scholar 

  16. Cox, D., “Cariacature, Readymades, and Metamorphosis: Visual Mathematics in the Context of Art,” Leonardo (to appear spring 1992 ).

    Google Scholar 

  17. Ellson, R. and D. J. Cox, “Visualization of Injection Molding,” Simulation: Journal of the Society for Computer Simulation 51: 5 (1988): 184–188.

    Google Scholar 

  18. Fisher, H. T., Mapping Information: The Graphic Display of Quantitative Information. Cambridge, Massachusetts: Abt Books, 1982.

    Google Scholar 

  19. Franke, H. W., Computer Graphics—Computer Art. Berlin: Springer-Verlag, 1971.

    Google Scholar 

  20. Freidhoff, R. M. and W. Benson, Visualization: The Second Computer Revolution. New York: Harry N. Abrams, 1989.

    Google Scholar 

  21. Francis, George, A Topological Picturebook, New York: Springer-Verlag, 1987.

    MATH  Google Scholar 

  22. Gleick, J., Chaos, Making a New Science. New York: Penguin Books, 1987.

    MATH  Google Scholar 

  23. Hamilton, G. H., Painting and Sculpture in Europe 1880–1940. England: Penguin Books, 1983.

    Google Scholar 

  24. Inose, H. and J. Pierce, Information Technology and Civilization. H. Freeman and Company, 1984.

    Google Scholar 

  25. Janson, H. W., History of Art. Englewood Cliffs, NJ: Prentice-Hall, 1978.

    Google Scholar 

  26. Kuhn, T., The Structure of Scientific Revolutions, 2nd Ed. Chicago: University of Chicago Press, 1962, 1970.

    Google Scholar 

  27. Lucie-Smith, E., Art in the Seventies. Ithaca, NY: Cornell University Press, 1980.

    Google Scholar 

  28. McCormick, B.; T. A. DeFanti, and M. D. Brown, Visualization in Scientific Computing. Computer Graphics, 21: 6 (November 1987).

    Google Scholar 

  29. Meyer, G. and D. Greenberg, “Perceptual Color Spaces for Computer Graphics,” Computer Graphics 14:3, SIGGRAPH ‘80 Conference Proceedings, July 14–18, 1980.

    Google Scholar 

  30. Naisbitt, J., P. Aburdene, D. W. Onstad, J. V. Maddox, D. J. Cox, and E. A. Kornkven, “Spatial and Temporal Dynamics of Animals and the Host-Density Threshold in Epizootiology,” Journal of Invertebrate Pathology (January 1990).

    Google Scholar 

  31. Regis, Ed, Great Mambo Chicken and the Transhuman Condition: Science Slightly Over the Edge. New York: Addison-Wesley, 1990.

    Google Scholar 

  32. Rosier, M., “Lookers, Buyers, Dealers, and Makers: Thoughts on Audience,” in M. Tucker, ed., Art After Modernism. Boston: David R. Godine, 1984, pp. 311–339.

    Google Scholar 

  33. Robertson, P.R. and J.F. O’Callaghan, “The Generation of Color Sequences for Univariate and Bivariate Mapping,” IEEE Computer Graphics and Applications 6: 2 (February 1986).

    Article  Google Scholar 

  34. Ronan, C. A., Science, Its History and Development Among the World’s Cultures. New York: Hamlyn Publishing Group Ltd, 1982.

    Google Scholar 

  35. Segard, M., “Artists Team Up for the Future,”New Art Examiner 11:4, (January 1984), pp. 1, 26.

    Google Scholar 

  36. Smarr, L., “An Approach to Complexity: Numerical Computations,” Science 228:4698 (April 26, 1985 ): 403–408.

    Google Scholar 

  37. Smarr, L., “The Computational Science Revolution: Technology, Methodology, and Sociology,” in Wilhelmson, R. B., ed., High-Speed Computing: Scientific Applications and Algorithm Design. University of Illinois Press, 1987.

    Google Scholar 

  38. Sobchack, Vivian, Screening Space: The American Science Fiction Film. New York: Ungar, 1987.

    Google Scholar 

  39. Tufte, E. R., The Visual Display of Quantitative Information. Princeton University: Graphics Press, 1983.

    Google Scholar 

  40. Varnedoe, K. and A. Gopnik, inHigh & Low: ModernArt, Popular Culture. ed. by J. Leggio, New York: Museum of Modern Art, 1991.

    Google Scholar 

  41. Wallis, Brian, ed., Art After Modernism: Rethinking Representation. New York: New Museum of Contemporary Art; Boston: David R. Godine, 1984.

    Google Scholar 

  42. Ward, F., “Images for the Computer Age,” National Geographic, 175: 6 (June 1989), pp. 720–721.

    Google Scholar 

  43. Wead, G. and G. Ellis, Film: Form and Function. Boston: Houghton Mifflin, 1981.

    Google Scholar 

  44. Weininger, S., “Science and ”The Humanities’ Are Wedded, Not Divorced,” The Scientist, January 8, 1990, pp. 15, 17.

    Google Scholar 

Download references

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 1992 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Cox, D.J. (1992). Collaborative Computer Graphics Education. In: Cunningham, S., Hubbold, R.J. (eds) Interactive Learning Through Visualization. IFIP Series on Computer Graphics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-77263-4_16

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-77263-4_16

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-77265-8

  • Online ISBN: 978-3-642-77263-4

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics