Skip to main content

Computer Graphics in Computer Graphics Education

  • Conference paper
Interactive Learning Through Visualization

Part of the book series: IFIP Series on Computer Graphics ((IFIP SER.COMP.))

  • 131 Accesses

Abstract

Computer graphics is receiving much attention in the development of interactive educational software, multimedia systems, and many other applications. It not only adds a new dimension to such applications but also makes them more exciting and dynamic. Furthermore, the use of computer graphics is already well accepted in computer science education. If skillfully and relevantly used, it can be an important component of computer-assisted instruction, which is an educational application area with tremendous potential.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Burger, P. and D. Gillies, Interactive Computer Graphics: Functional, Procedural and Device-Level Methods. Addison-Wesley, 1989.

    Google Scholar 

  2. Eckert, R. R., “Kicking Off a Course in Computer Organization and Assembly Language Programming.” ACM SIGCSE Bulletin, 19 (4,) December 1987.

    Google Scholar 

  3. Hays, H. D., “Interactive Graphics: A Tool for Beginning Programming Students in Discovering Solutions to Novel Problems.”ACMSIGCSE Bulletin, 20 (1), February 1988.

    Google Scholar 

  4. Hearn, D. and M. P. Baker, Computer Graphics, Prentice-Hall, 1986.

    Google Scholar 

  5. Lane, J. M., L. Carpenter, T. Whitted, and J. F. Blinn, “Scan-Line Methods for Displaying Parametrically Defined Surfaces,” Communications of the ACM, 23 (1), January 1980.

    Google Scholar 

  6. Owen, G. Scott, “HyperGraph — A hypermedia system for computer graphics education,” In Interactive Learning Through Visualization: The Impact of Computer Graphics on Education, S. Cunningham and R. Hubbold, eds. Springer-Verlag, 1992.

    Google Scholar 

  7. Watt, A., Fundamentals of Three-Dimensional Computer Graphics, Addison-Wesley, 1989.

    MATH  Google Scholar 

Download references

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 1992 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Nasri, A.H. (1992). Computer Graphics in Computer Graphics Education. In: Cunningham, S., Hubbold, R.J. (eds) Interactive Learning Through Visualization. IFIP Series on Computer Graphics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-77263-4_19

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-77263-4_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-77265-8

  • Online ISBN: 978-3-642-77263-4

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics