Abstract
Polyhedral approximation of range data has the advantage of being simple to obtain from raw data and of being capable of approximating any sampled surface to the desired precision. Among different possible polyhedral approximation schemes, surface triangulation is a popular one due to its efficiency in computing and storage. Surface triangulation has been used to solve many problems, such as definition of the object shape [BOIS-84], digital terrain modeling [FOWL-79], control of the automatic machining of surfaces [JERA-89], smooth interpolation between 3-D points [LAWS- 77], approximation of the digitized object surfaces [FAUG-84,DELI-91], and computer graphics.
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Chen, X., Schmitt, F. (1993). Adaptive Range Data Approximation by Constrained Surface Triangulation. In: Falcidieno, B., Kunii, T.L. (eds) Modeling in Computer Graphics. IFIP Series on Computer Graphics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-78114-8_6
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DOI: https://doi.org/10.1007/978-3-642-78114-8_6
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