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Cube: Eine dreidimensionale visuelle Programmiersprache

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Informatik — Wirtschaft — Gesellschaft

Part of the book series: Informatik aktuell ((INFORMAT))

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Zusammenfassung

Cube ist eine dreidimensionale visuelle Programmiersprache, die für eine Virtual-Rcality-Programmicr-umgebung entworfen wurde. Sie ist statisch typisiert und basiert auf einer höherordrigen Form von Horn-Logik. Wir stellen Cube informell anhand einer Reihe von Beispielprogrammen vor und beschreiben die ersten beiden Prototyp-Implementierungen der Sprache.

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© 1993 Springer-Verlag Berlin Heidelberg

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Najork, M., Kaplan, S. (1993). Cube: Eine dreidimensionale visuelle Programmiersprache. In: Reichel, H. (eds) Informatik — Wirtschaft — Gesellschaft. Informatik aktuell. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-78486-6_57

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  • DOI: https://doi.org/10.1007/978-3-642-78486-6_57

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-57192-6

  • Online ISBN: 978-3-642-78486-6

  • eBook Packages: Springer Book Archive

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