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Computer Animation and Simulation ’99

Proceedings of the Eurographics Workshop in Milano, Italy, September 7–8, 1999

  • Conference proceedings
  • © 1999

Overview

Part of the book series: Eurographics (EUROGRAPH)

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About this book

The 20 research papers in this volume demonstrate novel models and concepts in animation and graphics simulation. Special emphasis is given on innovative approaches to Modelling Human Motion, Models of Collision Detection and Perception, Facial Animation and Communication, Specific Animation Models, Realistic Rendering for Animation, and Behavioral Animation.

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Keywords

Table of contents (20 papers)

  1. Virtual Humans

  2. Collision Techniques

  3. Facial Animation and Communication

  4. Animation Models

  5. Realism

Editors and Affiliations

  • MIRA Laboratory, University of Geneva, Switzerland

    Nadia Magnenat-Thalmann

  • Computer Graphics Laboratory, Swiss Federal Institute of Technology, Lausanne, Switzerland

    Daniel Thalmann

Bibliographic Information

  • Book Title: Computer Animation and Simulation ’99

  • Book Subtitle: Proceedings of the Eurographics Workshop in Milano, Italy, September 7–8, 1999

  • Editors: Nadia Magnenat-Thalmann, Daniel Thalmann

  • Series Title: Eurographics

  • DOI: https://doi.org/10.1007/978-3-7091-6423-5

  • Publisher: Springer Vienna

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag Wien 1999

  • Softcover ISBN: 978-3-211-83392-6Published: 24 August 1999

  • eBook ISBN: 978-3-7091-6423-5Published: 06 December 2012

  • Series ISSN: 0946-2767

  • Edition Number: 1

  • Number of Pages: X, 230

  • Number of Illustrations: 73 b/w illustrations, 12 illustrations in colour

  • Topics: Computer Graphics, Simulation and Modeling, Image Processing and Computer Vision

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