Abstract
We present a new technique for modeling rectilinear volume data. The algorithm produces a trivariate model, F(x,y,z), which is piecewise defined over tetrahedra that fits the volume data to within a user specified tolerance. The technique is adaptive leading to an efficient model that is more complex where the data demands it. The novelty of the present technique is that a valid tetrahedrization is not required. Tetrahedral cells are subdivided as required by the error condition only. This type of cellular decomposition leads to a continuous model by the use of a tetrahedral Coons volume which has the ability to interpolate to arbitrary boundary data.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Jürgen Bey. Tetrahedral mesh refinement. Computing, 55(4)355–3781995.
Robert A. Drebin, Loren Carpenter, and Pat Hanrahan. Volume rendering. In John Dill, editor, SIGGRAPH 88 Conference Proceedings, Annual Conference Series, pages 65-74. ACM SIGGRAPH, Addison Wesley, August 1988.
Roberto Grosso, Christoph Lürig, and Thomas Ertl. The multilevel finite element method for adaptive mesh optimization and visualization of volume data. In Roni Yagel and Hans Hagen, editors, Proceedings of Visualization ’97, pages 387-394. IEEE Computer Society Press, Novemeber 1997.
Insung Ihm and Sanghun Park. Wavelet-based 3D compression scheme for interactive visualization of very large volume data. Computer Graphics Forum, 18(1):3–15, March 1999.
William E. Lorensen and Harvey E. Cline. Marching cubes: A high resolution 3D surface construction algorithm. In Maureen C. Stone, editor, SIGGRAPH 87 Conference Proceedings, Annual Conference Series, pages 163-169. ACM SIGGRAPH, Addison Wesley, July 1987.
Joseph M. Maubach. Local bisection refinement for iV-simplicial grids generated by reflection. SIAM Journal on Scientific Computing, 16(1)210–227, January 1995.
Shigeru Muraki. Approximation and rendering of volume data using wavelet transforms. In Arie E. Kaufman and Gregory M. Nielson, editors, Proceedings of Visualization ’92, pages 21-28. IEEE Computer Society Press, Oct 1992.
Shigeru Muraki. Volume data and wavelet transforms. IEEE Computer Graphics and Applications, 13(4)50–56 July 1993.
Gregory M. Nielson, Hans Hagen, and Heinrich Müller. Scientific Visualization: Overview, Methodologies, and Techniques, chapter Tools for Triangulations and Tetrahedrizations, pages 429–525. IEEE Computer Society, Los Alamitos, CA, 1997.
Gregory M. Nielson, David J. Holliday, and Tom Roxborough. Cracking the cracking problem with Coons patches. In David Ebert, Markus Gross, and Bernd Hamann, editors, Proceedings of Visualization ’99. IEEE Computer Society Press, Novemeber 1999.
Gregory M. Nielson, Donald H. Thomas, and James A. Wixom. Boundary data interpolation on triangular domains. Technical Report GMR-2834, General Motors Research Laboratories, 1978.
Mario Ohlberger and Martin Rumpf. Adaptive projection Operators in multiresolution scientific visualization. IEEE Transaction on Visualization and Graphics, 4(4)344–364 1998.
Yong Zhou, Baoquan Chen, and Arie Kaufman. Multiresolution tetrahedral framework for visualizing regulär volume data. In Roni Yagel and Hans Hagen, editors, Proceedings of Visualization ’97, pages 135-142, October 1997
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2000 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Holliday, D.J., Nielson, G.M. (2000). Progressive Volume Models for Rectilinear Data using Tetrahedral Coons Volumes. In: de Leeuw, W.C., van Liere, R. (eds) Data Visualization 2000. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-6783-0_9
Download citation
DOI: https://doi.org/10.1007/978-3-7091-6783-0_9
Publisher Name: Springer, Vienna
Print ISBN: 978-3-211-83515-9
Online ISBN: 978-3-7091-6783-0
eBook Packages: Springer Book Archive