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Line Integral Convolution for 3D Surfaces

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Visualization in Scientific Computing ’97

Part of the book series: Eurographics ((EUROGRAPH))

Abstract

Line Integral Convolution (LIC) is a very powerful vector field visualization technique as it can effectively reveal the global and complex structures of a flow field. All the existing LIC algorithms, however, requires the one-to-one correspondence between input image pixels and grid cells, and hence restrict their use only for 2D/3D structured grids. In this paper, we present a new algorithm, for convolving solid white noise on triangle meshes in 3D space, and extend. LIC for visualizing the vector field on any arbitrary 3D surfaces, such as a contour surface output from the Marching Cube algorithm, or a surface of a 3D object represented implicitly by a part of a curvilinear or an unstructured grid.

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© 1997 Springer-Verlag/Wein

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Mao, X., Kikukawa, M., Fujita, N., Imamiya, A. (1997). Line Integral Convolution for 3D Surfaces. In: Lefer, W., Grave, M. (eds) Visualization in Scientific Computing ’97. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-6876-9_6

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  • DOI: https://doi.org/10.1007/978-3-7091-6876-9_6

  • Publisher Name: Springer, Vienna

  • Print ISBN: 978-3-211-83049-9

  • Online ISBN: 978-3-7091-6876-9

  • eBook Packages: Springer Book Archive

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